![]() ![]() At the bottom of the stairs, turn right and go through the door into the large open dining room. Go down the corridor to the central staircase and head downstairs. Leave the room (heading towards the master suite) and turn left at the crossroads. Go into your room and after talking to Irving, interact with the guitar to end the day. Turn left at the end to head into the master suite. Go up the stairs to the first floor, turn right and go along the corridor. Go back through the museum and turn left to find yourself back at reception. Leave the boiler room, turn right and go back up the stairs. To end the day you have to head back to your room. Push the green button to start the furnace up. After the conversation, interact with the boiler to discuss it with Irving. You'll ring Irving again when you're in the boiler room. You’ll have been talking to Irving while wandering towards the basement, and will have to wait until the conversation is finished before continuing on. When in the boiler room, go forward and up the little steps on the right next to the boiler to see a control panel in front of you. Go through the door on the left which has a sign for 'Boiler Room' on it. Go downstairs to the reception area, back through the museum and down the stairs to the basement. Leave the room and the master suite, and turn right when the corridor splits to head back to the main staircase. Today, you're going to go and find the boiler, which is in the basement near the garage. After a short while, you'll talk to Irving again, and the day will draw to a close. Interact with the door to discuss it with Irving. Go to the garage door behind your car and press the red button next to it. After some dialogue, you can interact with the front of your car. Go down the corridor, down the next set of steps and through the doorway to enter the garage. Go straight ahead through the museum and down the stairs. Go down the small set of steps and turn left, then go into the doorway on the right (back into the museum). Head down the stairs to the left of the window to reach the dining room, then go through the door at the end of the room to get back to reception. ![]() You're now going to head back to the garage where you left your car. When a little walkie talkie phone appears and the game says, it means you can call Irving to discuss. Enter the overlook door on the left and go forward towards the shutters. Leave the master suite and go straight down the corridor (don’t turn right to head back to the main stairs). Pick it up to be introduced to Irving and get: After a short while, the phone on the desk will ring. Wait for the dialogue to finish, then pick up the management key on the desk and turn on the radio. Go into the master suite, through the corridor lined with books and into the room with the 'My Room My Rules' sign on it. When the corridor splits, take the left hand corridor towards the master suite. Turn right when you reach the first floor and go along the corridor. At the top of the stairs, go up the next set of stairs which lead to the first floor. To get to it, leave the office, then turn right into reception and turn right again to head up the stairs to the first floor (don't go into the dining room). Now you need to head upstairs to the master suite. Interact with the answering machine to listen to the messages. Cross the museum and go through to the office in front of you. Go along the corridor and up another set of stairs to enter the museum. Head up the stairs and follow the 'Welcome' arrow. Go through the doorway in front of you next to the motorbike (press to interact with the door and open it). Continue this sequence until you reach the front of the crowd and the prologue ends. I admit it wasn't necessary to say you could ignore that window after "-nohmd" trick has been offered.īut I might be kinda VRetarded :D because I do this 'closing the steamvr window' rituel everytime when I want to play any VR Supported game as NonVR on flat screen.When the game begins, flick through the letter with, then when in the next scene, walk forward through the crowd. They didn't set the feature off and that's a good thing for people who want it, that's what I am saying. After all, it is really supported by the engine. "Reasons for SteamVR" title also let people wonder if the game really supports VR or not, at least as a workaround. However, you already got your solution to your problem and my point was different. I shouldn't have started with "why does that feature bother you." while there is already a solution explained for that unwanted steamvr window. Me: Why is this a thing and how to you stop it?Īnswer: Why does it bother you since you can use the microwave, just turn off the car horn or ignore it. Situation: Starts microwave > Car horn goes off. Originally posted by SuperDre:Why the namecalling? ![]()
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